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Things Are Not Always as They Appear
We'll admit, it was the combined presence of a mirror and strategy that made us look at one another with raised eyebrows. Clever, we conceded. Classy, too.
And then we proceeded to actually play the game and found Reflection to be unlike any game any of us had ever seen or played before. Reflection is an intelligent journey into another dimension. Illusion, insight, intuition and imagination combine. Players must think in multiple dimensions.
THE OBJECT:
The object of Reflection is to determine which line of axis to place the mirror to achieve the most sphere points BEFORE the mirror is actually placed.
Note: The playing field contains many lines of axes. "More Images" (above) will enable you to see these lines along the edges of the base. Along any of these lines of axes the mirror could be placed.
Reflection was created by famed puzzle writer, author and inventor, Ivan Moscovich - which heightened our curiosity and the game's credibility too. Ivan Moscovich was founder of the first Museum of Science & Technology in Israel in 1964. Enthusiasm for Ivan’s concept of an “interactive museum” circled the globe. San Francisco’s Exploratorium science museum opened in 1969 with exhibits for visitor interaction, including Ivan’s artistic mathematical conceptions.
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Ngā tamariki o tātou mo āpōpō
Children are our treasures for tomorrow
The PAUA group covers all aspects of Homebased Pre-schooler care, from homebased care, nannies and Auckland based babysitting to a fully stocked online toy store and professional print and design business.